How
Built a thermal network to represent the leather shell, fleece lining, and air cavity.
Solved energy balance equations by hand in Blockpad to estimate steady-state and transient cooling.
Modeled the system in Simulink, comparing results to hand calculations.
Identified which modes (conduction into fleece, convection/radiation inside glove cavity) dominated overall heat transfer.
Initial sketch to visualize the dimensions used for the mitten as well as what forms of heat transfer would take place
Wire diagram showing the different kinds of heat transfer that would be used later to simulate in Simulink
The Simscape and Blockpad results show noticeable differences but reflect the same general heat transfer behavior. Blockpad predicts a steady-state hand temperature of 305.15 K, while Simscape shows a cooler 292.55 K, likely due to differences in how each model handles thermal resistance and transient effects. The initial dT/dt values also differ, with Blockpad indicating slight cooling and Simscape slight warming, which highlights the sensitivity of transient responses to model setup. Simscape’s heat flow breakdown appears reasonable: conduction into the fleece dominates at 0.221 W, with convection and radiation each contributing 0.111 W. While the trends and steady-state values seem realistic, the model relies on simplifying assumptions such as constant material properties, perfect contact between layers, and the exclusion of moisture or airflow variation. Despite these limitations, the results provide a solid approximation of the mitten’s thermal performance.
How
The video above is just a part of the entire video taken.